While working at Expansive Worlds, I got to work with theHunter: Primal. My tasks consisted of, looking up references, high- & lowpoly, UV's, baking, textring, and implementing it into the game. I created much of the foliage found in the game, all rocks, some lighting, overall texture and value tweaks, some terrain sculpting, aswell as some dinosaur textures. Here are some of the things I made.









Some of the images has been resized. Click on them to view original size.

50 Caliber

50 Caliber model and textures.


Ingame screenshot

Vista terrain sculpt, aswell as all the trees, some lighting & overall color adjustments.


Ingame screenshot

Vista terrain sculpt, aswell as all the trees, some lighting & overall color adjustments.


Ingame screenshot

Vista terrain sculpt, aswell as all the trees, some lighting & overall color adjustments.


Triceratops

Triceratops texture variation.


Utahraptor

Utahraptor texture variation.

 

Copyright (©) Marcus Tuomi

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